HoboLife
Summary
HoboLife is a serious game developed in Unity.
This game was made to raise awareness on how it isn't that easy for a homeless person to "just get a job". Playing as a homeless character who has an upcoming job interview, the game's objective is to raise enough money to buy clothing required in most job interviews today to get hired. However, raising that money without fainting from hunger and coping with people's rejection and judgment can prove to be a bigger challenge than what most people think.
Download LinkDetails
Team Project
Role: Game Designer, Artist, Programmer
Software: Unity, Sprite Something
Development Time: 2 Weeks
Contribution to the Project
I came up with the idea of the game and the main mechanics. Additionally, I designed the level and created all of the pixel-art assets used in the game, and I helped with some of the scripting.